CALL OF DUTY: INFINITE WARFARE / RISING THREAT

TYPE: GAME CINEMATIC

COMPANY: BLUR

YEAR: 2016

ROLE: MATTE PAINTING

My work on this cinematic was to create an ultra high resolution closeup shot of Jupiter and it’s moon Europa. I started with the highest resolution imagery I could get from NASA and hand painted the remaining detail to match the high quality areas.

The final painting ended up being 10k wide, and I controlled the final lighting inside Nuke’s 3d projection setup.

left side: NASA mockup, right side: final painting before projection

Check out the whole clip below: