CALL OF DUTY: INFINITE WARFARE / RISING THREAT
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TYPE: GAME CINEMATIC |
COMPANY: BLUR |
YEAR: 2016 |
ROLE: MATTE PAINTING |
My work on this cinematic was to create an ultra high resolution closeup shot of Jupiter and it’s moon Europa. I started with the highest resolution imagery I could get from NASA and hand painted the remaining detail to match the high quality areas.
The final painting ended up being 10k wide, and I controlled the final lighting inside Nuke’s 3d projection setup.


Check out the whole clip below:


